mission, services, teamPRESENTATION

FEW WORDS ABOUT MYSELFNICE TO MEET YOU

Greetings! My name is Roman Povolotskyi. Since 2004 I have engaged in the development of game projects and services. During my professional career, I have participated in the development of over 100 digital products, 40 of which were online games. Our biggest online game “The Heavens” gathered an audience of over 18,000,000 users and brought the studio over $30,000,000 in revenue.

My own personal experience has shown me how difficult it can be to find a team that will not only do justice to the quality of the product, but do so within set deadlines and budgets. It is these observations that lead me to found CYBERGAMES in 2020. An independent studio with a focus on top quality assurance in games.

We would be glad to hear your idea, and offer you a solution.

Signature
Andrew Shade

ourMission

Achieve top quality in all aspects.

Like no other we understand thatTime = Money

days 30

from idea to prototype

RelevanceAssessment

All projects undergo thorough analysis, from design and usability to market relevance and monetization potential.

Accelerateproduction

experienced developers 75
Senior developers 10
game producers 5

research, development, promotion, operationFull cycle

Desktop

PC, Mac OS

Console

Nintendo Switch

Mobile

IOS, Android

 

Social

Facebook, VK

Html5

browser standalone

AR/VR

Oculus, Vive, ARKit/ARCore

IntroducingCo-founders

Our passion is to develop unique and groundbreaking games for a wide audience.

executive producerRoman Povolotsky

10Game development industry awards

>100Digital products in over 50 countries

$30M income of top project

>15Years in GameDev

Roman Povolotskiy

CTODaniil Manakhov

>20years of high-load backend solutions production in a position of a lead programmer and CTO

>20Released ERP, CRM, VR/AR/AI solutions

>50.000Clients worldwide using services created by Daniil everyday.

Daniil Manakhov

art producerAndrey Azarov

>15years of programming online services, AR/VR applications and games.

7day for game prototype creation.

>50Digital solutions made.

Andrew Azarov
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